Deathadder v2 Mini
At Masonry Studios, I was responsible for the environment layout and lighting of (0:00 - 0:01) and (0:11 - 0:14). Additionally, I created the VFX Cosmic Tunnel for
(0:27 - 0:30) using Houdini, ensuring that the effects were both visually stunning and technically sound. My role involved close collaboration with the creative team to achieve the desired aesthetic and atmosphere, making a significant contribution to the overall look and feel of the final product.

Credits

Client - Razer
Concept, Production and Sound - Masonry Studios
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